HIGH POLY 3D DICE MODEL
| I used Multi/Sub-Object for the texture one texture for the outer surface and another for the holes |
![]() |
| Test render with keyshot |
![]() |
| Another render with keyshot |
| I used Multi/Sub-Object for the texture one texture for the outer surface and another for the holes |
![]() |
| Test render with keyshot |
![]() |
| Another render with keyshot |
No comments:
Post a Comment